Matthew (He/Him) is a Writer, Programmer, Teacher, and Game Designer based in Melbourne.

He completed his undergraduate degree in Computer Science at Swinburne University of Technology in 2021. Matthew previously worked at Firemonkeys as a Game Designer, working on Need For Speed: No Limits. He is now one-half of the indie game studio Toot Games (funded by VicScreen).

Matthew has worked with the City of Melbourne to produce Design Your Own Indie Game - a series of free workshops teaching beginners the fundamentals of hobby game development. In 2024 Matthew completed a games commision contract making an educational game for Swinburne’s Journalism & PR degrees. In 2022 he completed a residency at The Arcade Melbourne, working independently as a part of their South Melbourne Residency Tenure program.

Matthew respectfully acknowledges that he works, makes, and learns on land that belongs to the Wurundjeri People of the Kulin Nation. Sovereignty was never ceded. Always was, always will be, Aboriginal land.

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Game Design Workshops

An Introduction To Hobbyist Game Development

Booking Page <--In Person Workshop
Booking Page <--Online Workshop

This workshop will introduce some fundamental practices and knowledge of game development. At the end of this workshop, beginners can expect to have enough of an understanding to direct their own learning and small game development projects.

The content of the workshop will consist of a brief presentation about the core concepts of development followed by a practical exercise in rapid prototype development in Unity (the free Unity Personal version is appropriate, and can be downloaded here.)

There will be a short amount of time at the end of the workshop to brainstorm and scope potential game concepts.

Design Your Own Indie Game

This Workshop Has Ended

Learn the ins and outs of Game Maker Studio 2, used by game developers and enthusiasts worlwide.” 

This online Zoom workshop is running over three Thursdays in November/December 2021 introducing beginners to the fundamentals of game design. 

The workshops aim to impart the needed knowledge and confidence for beginners to direct thier own 2D game development projects. 

These workshops were contracted by City Of Melbourne, and the course was created designed (and will be hosted) by (me) Matthew. 

Make Your First Game!

This Workshop Has Ended

MYFG! was a set of workshops run in July 2021, funded by City of Melbourne to teach begginers to make thier first 2D video game!

The workshop was aimed at participants with no previous coding, art, or design skills, just a willingness to learn and a passion for games.

Over two short in-person workshops, the event aimed to cram in all you need to know to put together a simple 2D game that serves as an introduction to hobby game development. 

Another series of MYFG! sessions is planned for later this year.