Matthew (He/Him) is a Writer, Programmer, Teacher, and Game Designer based in Melbourne.

He completed his undergraduate degree in Computer Science at Swinburne University of Technology in 2021. Matthew previously worked at Firemonkeys as a Game Designer, working on Need For Speed: No Limits. He is now one-half of the indie game studio Toot Games (funded by VicScreen).

Matthew has worked with the City of Melbourne to produce Design Your Own Indie Game - a series of free workshops teaching beginners the fundamentals of hobby game development. In 2024 Matthew completed a games commision contract making an educational game for Swinburne’s Journalism & PR degrees. In 2022 he completed a residency at The Arcade Melbourne, working independently as a part of their South Melbourne Residency Tenure program.

Matthew respectfully acknowledges that he works, makes, and learns on land that belongs to the Wurundjeri People of the Kulin Nation. Sovereignty was never ceded. Always was, always will be, Aboriginal land.

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What Happens To Corn?

Github Repository

Have you ever wondered what happens to corn after you have chomped it down? Well, now you don’t have to! Join a cluster of kernels as they explore the most beautiful and wondrous world that is THE HUMAN DIGESTIVE TRACT!

What Happens To Corn is a jam game made in 72 hours by Toot Games during Ludum Dare #48 for the theme Deeper and Deeper. Art by Millie Holten and music by Broni Lisle.