Matthew (He/Him) is a Writer, Programmer, Teacher, and Game Designer based in Melbourne.

He completed his undergraduate degree in Computer Science at Swinburne University of Technology in 2021. Matthew previously worked at Firemonkeys as a Game Designer, working on Need For Speed: No Limits. He is now one-half of the indie game studio Toot Games (funded by VicScreen & Screen Australia).

Matthew has worked with the City of Melbourne to produce Design Your Own Indie Game - a series of free workshops teaching beginners the fundamentals of hobby game development. In 2024 Matthew completed a games commision contract making an educational game for Swinburne’s Journalism & PR degrees. In 2022 he completed a residency at The Arcade Melbourne, working independently as a part of their South Melbourne Residency Tenure program.

Matthew’s performance background includes 10+ years of sketch and improv at Hoopla Impro (London) and The Improv Conspiracy (Melbourne), and multiple shows at Melbourne International Comedy Festivals over the years.This unique blend of game-designer brain and comedy chops led to hosting/co-writing Trope RPG, produced by Haven’t You Done Well Productions.

Matthew respectfully acknowledges that he works, makes, and learns on land that belongs to the Wurundjeri People of the Kulin Nation. Sovereignty was never ceded. Always was, always will be, Aboriginal land.


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Crisis, What Crisis?


Web GL & Windows Build <- PLAY HERE


The cruise ship, Lazy Lulu, with 2,500 passengers and crew, has gone ‘quiet’ while in the Caribbean – the last message heard from the ship was ‘Captain, I’m an engineer, not a miracle worker!’

This local 2 player game is a fun educational tool for learning about PR and Journalism practices in a crisis! Commisioned by Swinburne in 2024.

The game was developed solo by me, in collaboration with the Journalism & PR Lecturers at Swinburne, Kerrie Milburn-Clark and Simon Morgan.