Matthew (He/Him) is a Writer, Programmer, Teacher, and Game Designer based in Melbourne.

He completed his undergraduate degree in Computer Science at Swinburne University of Technology in 2021. Matthew previously worked at Firemonkeys as a Game Designer, working on Need For Speed: No Limits. He is now one-half of the indie game studio Toot Games (funded by VicScreen).

Matthew has worked with the City of Melbourne to produce Design Your Own Indie Game - a series of free workshops teaching beginners the fundamentals of hobby game development. In 2024 Matthew completed a games commision contract making an educational game for Swinburne’s Journalism & PR degrees. In 2022 he completed a residency at The Arcade Melbourne, working independently as a part of their South Melbourne Residency Tenure program.

Matthew respectfully acknowledges that he works, makes, and learns on land that belongs to the Wurundjeri People of the Kulin Nation. Sovereignty was never ceded. Always was, always will be, Aboriginal land.


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Games Portfolio



My Arms Are Longer Now (Game Jam Game)


             
Web GL Demo <- PLAY HERE
Github Repo

My Arms Are Longer Now is a comedic 2D stealth/narrative game for MAC and PC. You play a long-armed criminal mastermind. With your disgusting long arms, you’ll avoid security systems, decipher blueprints, put a sock on your hand and flirt with a lonely security guard - whatever it takes to pull off the perfect heist! 




My Arms Are Longer Now was made in 48 hours for the 2021 Global Game Jam (January 29-31).

Working alongside Millie Holten (artist and co-designer), Matthew was the programer, and designer for this sickly little game.

Toot Games is currently in the process of seeking funding for further development of this gross and silly game.